Read "XCOM 2: Resurrection" by Greg Keyes available from Rakuten Kobo. Sign up today and get £3 off your first download. In the world of XCOM, the. Author: J Gregory Keyes Number of Pages: pages. Published Date: 01 Jan Publisher: Insight Editions, Div of Palace Publishing Group, LP Publication . Get this from a library! Xcom 2: resurrection.. [Greg Keyes.].
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In the world of XCOM, the governments of Earth unite under threat of an alien invasion and form XCOM, an elite paramilitary organization tasked with repelling . It seems to be available here: ronaldweinland.info resurrection/keyes-greg/ and here. XCOM 2: Resurrection - Kindle edition by Greg Keyes. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks .
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Again, probably because it's part of XCOM 2. If you're familiar with the characters from the game then this will scratch some of those itches to see what happens to them in the ensuing decades.
One of the things the game does well is get you attached to your characters as you train them and equip them You can get around that aspect by constantly saving your progress which is known as "save scumming" by gamers , but it kind of cheapens the experience. Once you get a handle on how the game is played, you can ensure that most of your soldiers survive, but if you're playing honestly you will lose some. In the game there's a memorial to the lost soldiers, giving their names, combat history and which mission they lost their lives on.
It's a nice touch, one that Keyes utilizes in this book, as well. You get attached to characters and then they get killed. It underscores the stakes here, fighting an enemy that has superior technology.
That said, there are odd lapses, such as the fact the XCOM soldiers move with relative impunity without fear of being seen by satellite. Space aliens ought to have satellites, seems to me.
After all, XCOM has them in the game, and they're a key element to your strategy, so leaving them out of this story seems strange. But it's a pleasant, quick read, if you're willing to overlook such things. Feb 04, Matthew Ardill rated it really liked it Recommends it for: XCOM fans, fans of military and sci-fi drama, and fans of post apocalypse drama. Fans of a certain age will remember the UFO: Released in the original put you in control of a squad of X-Com operatives fighting to save the world from alien invasion combining a mix of turn based strategy, base building and resource management that proved addictive.
Flash forward to that same generation were now making games and we got a reboot of the beloved franchise. The streamlined and refined XCOM felt familiar but lacked some of the depth of its source. The problem though, XCOM 2 takes place in a very different world from what I left behind at the end of my XCOM game Greg Keyes Locus award winner and author of stories set both in the Skyrim and Babylon 5 settings as well as his own original series The Kingdoms of Thorne and Bone was handed the task of bridging that gap.
Be warned, proceeding much further will contain some spoilers. In the fiction of the upcoming game as well as the novel XCOM never made it past the opening salvos of the war. They were able to weather the first few battles but soon the Council started turning on them and they were blasted into oblivion.
All of this happens before the book even starts and is fairly well communicated in the opening chapters. The book is framed by a prologue and an epilogue told from the perspective of Central Officer Bradford, a broken man he did not take the fall of XCOM or the loss of the Commander well and has been living off the grid. His prologue serves to give you the gist of the 20 years leading to the opening of the novel. From there it switches to the first of three parts telling the story of a young resistance fighter named Amar or K.
Not entirely green Amar is still fairly new but very early on suffers the loss of a friend and has to come to terms with the shifting rolls in their squad. He introduces us to the world in more depth where we find out the resistance or Natives as they refer to themselves have been fighting a guerilla war. Over the course of the first part of the story called Natives we have an emotional journey where Lena and Amar come to terms with where they stand and the nature of the world all under the auspices of a secret mission for an operative of the resistance known as Sam.
The motivations never seem forced and for a book based on a strategy video game not exactly known for in depth world building it is surprisingly lived in. My only minor qualm is you seem to have a fair amount of mobility in this post invasion world with different nationalities scattered across the globe. They do try and address this by making it clear the difficulty in traveling. After a tense first part of the novel we star to see the formation of connective tissue between the old game, the book and the new game with Part 2 called The Elpis.
Here we meet Doctor Shen and his daughter Lily. Doctor Shen served as the chief engineer during the first game and Lily is set to serve as the chief engineer in XCOM 2. They are living aboard a submarine named the Elpis the ancient Greek word for the personification of hope they are working to rebuild XCOM and with the information that Sam was able to bring back they are well on their way to achieving that.
Setting off for the far southern ocean the mostly uneventful journey allows Lena and Amar to form a bond beyond that of reluctant guide and New City Girl with an agenda. How they plan to do it is with a massive downed alien vessel. This is where we see Amar start to come into his own, taking command of the squad he gets them to safety and the mission is back on track.
This brings us to part three, The Avenger.
The squad journeys through the Indian subcontinent to begin operations restoring the massive downed Alien vessel. We are able to watch Ammar and Lena grow and assume new roles. The progression of the characters feels neither forced nor artificial.
Keyes does a good job of building realistic and believable motivations and none of the characters feel setup as victims or plot devices. During this third part of the book we move from a rather idyllic start to a rather dark ending but one with hope.
A recurring theme throughout the book, there is always reason to push forward. The poem resonates with the rest of the story drawing together the sacrifice of the soldiers who fell before and the generation who stand behind them ready to shoulder their burden when the time comes.
Closing with an epilogue bringing us back to Bradford who insists on simply being called Central and allusions to the opening moments of the new game. A tight and powerful read, Keyes did a terrific job of fleshing out the world of the game and providing some guidance as to where the characters we knew from the prior entry were at the start of the new game. There are certainly mysteries left to puzzle out but one thing is hammered home, this is not a story of one man and one woman or one squad but the story of those who came before and those who will come after.
My only complaint is at times Keyes an anthropologist by education and a linguistics buff by hobby uses language in ways that feel slightly slanted in the setting. Not entirely unbelievable but a little wooden and somewhat forced.
This is fairly rare though and often the core of the characters carry you through without it being distracting. May 17, Rebecca rated it really liked it Shelves: Provides some interesting backstory and worldbuilding for any XCOM fans, though a naive reader might find it kind of vague and unsatisfying. I mostly read this because I've plunked a few hundred hours into XCOM2 lately and wanted to see what worldbuilding was in it.
I wasn't disappointed: Shen Provides some interesting backstory and worldbuilding for any XCOM fans, though a naive reader might find it kind of vague and unsatisfying. Shen and Vahlen and Lily, even some on Central.
So, if you might be interested in background info like that, this is a good book to pick up. Also, in a more meta way, it was interesting how this interfaced with the in-game content. There were interesting tidbits that anyone who played the game would recognize, like the enemies, the Avenger layout, etc. There were also things that obviously had been planned and then changed between the book and the game.
Lily's personality is really different. The "contagion" in the book presages the Lost DLC content, though it seems like it was supposed to be something slightly different the mindless takeover aspects are kind of still there, though the visuals described in the book are different than the more overt zombie designs in War of the Chosen.
Characterization was ok, but the plot is There's a love story, but thankfully the characters managed to be only mildly stupid about it and only for part of the book. Descriptions are also kind of lacking, so someone who didn't have game visuals to fall back on might be unsure of what the aliens even looked like.
Overall, if you're an XCOM fan, it's probably worth picking up cheap. Mar 01, Michael rated it really liked it. My previous experience with Greg Keyes has not been good unfortunately. I've read two of his books based on the Elder Scrolls universe and did not care for them at all.
To me, it wasn't Elder Scrolls, it was simply a very odd fantasy universe.
Resurrection which is supposed to serve as a kind of bridge between XCom: I am very happy to say that Greg did a fin My previous experience with Greg Keyes has not been good unfortunately. I am very happy to say that Greg did a fine job of creating a book that does exactly what you should with the XCom atmosphere. A book filled with dread and a sliver of hope.
You might think well that doesn't sound like a good book. But from somebody who spent hundreds of hours playing XCOM games, it's exactly what I was looking for. ADVENT always seems to be right around the corner regardless of how well the squad thinks they are hidden. People die, lots of them, the story never makes excuses and trudges on for the good fight.
The mission comes first and any secondary story is just that